Augmented Reality
A capability that has been around for decades, Augmented Reality, is shifting from what was once seen as a gimmick to a bonafide game-changer. The layering of information over 3D space produces a new experience of the world, sometimes referred to as “blended reality,” and is fueling the broader migration of computing from the desktop to the mobile device, bringing with it new expectations regarding access to information and new opportunities for learning.
Opportunity Statement
Venture opportunities in Augmented Reality can be found in all education sectors for tools, content, programs and resources. Many platforms and ‘worlds’ already exist, with specific opportunities to leverage tablet and smart phone devices in context-aware mobile environments to augment the real world in authentic, constructive ways with learning experiences.
Prediction Source(s):
NMC – 2012 K-12 Horizon Report
Posted in: Emerging Markets Poll
jameschen 12:56 am on September 8, 2012 Permalink | Log in to Reply
I would rank this as number one on personal opportunity poll because I am very interested in learning how bringing technology such as the Google Glass into the educational setting can help learners engage with learning by interacting with the world outside the classroom.
melissaayers 8:43 am on September 12, 2012 Permalink | Log in to Reply
This is a field that I find extremely interesting as a software engineer but also like adaptive software something I find daunting. This is due to current time and cost it takes to create this type of learning environment. I feel it’s not something that many educational institutions can afford to develop and use in their current environments. I hope in the future these barriers are reduced and perhaps economies of scale